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Post by Danny on Nov 27, 2012 22:34:44 GMT -7
All the members of the Adventurer's Guild keep a regularly updated map of the region represented here in convenient hex format. This map is collectively owned and examined as needed by guild members, and is currently kept at the Tavern in the backroom reserved for guild business. Attachments:
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Kelz
Superhero
Posts: 311
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Post by Kelz on Nov 27, 2012 23:18:10 GMT -7
Where the hell is Foundry City? Is it close enough to send a message via fox or bird?
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Post by Danny on Nov 27, 2012 23:22:37 GMT -7
Foundry City is about a weeks journey by oxen cart along the west road from Sweetgrove, but there are multiple Giant Strongholds on the cliffs overseeing the road that prevent any but the most well armed groups from getting through.
Thus, a fox or bird wouldn't be able to make it, unfortunately!
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Kelz
Superhero
Posts: 311
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Post by Kelz on Nov 27, 2012 23:25:38 GMT -7
Of course there is lol. I guess me and this dagger will have to wait it out.
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Kelz
Superhero
Posts: 311
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Post by Kelz on Dec 13, 2012 13:13:10 GMT -7
Do you have maps of the areas to the North, East and West of Sweetgrove? Are you planning on making any?
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Post by Danny on Dec 13, 2012 13:19:05 GMT -7
Vague maps at the moment that I'm slowly making more specific. They won't be hex maps(since I've kinda lost interest in the advantages of hex maps.) When I finish the first one (The West), it'll be illustrated similar to this:
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Post by Jason on Dec 13, 2012 13:20:13 GMT -7
i can see the strengths of hex maps but ive always liked your hand drawn
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Post by Danny on Dec 13, 2012 13:27:23 GMT -7
I agree. Hexes have their strengths for exact measurements, but I prefer things to be less than exact. I can also use a ruler for measurements instead of counting hexes! Then I just kinda fudge the travel times based on what kinds of terrains are involved. Forests and hills take longer than swamps and mountains, etc.
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Kelz
Superhero
Posts: 311
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Post by Kelz on Dec 13, 2012 13:29:59 GMT -7
Right on. I'll check them out when you get around to finalizing them.
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